A downloadable game for Windows

*Please note this to be played more as a tech demo for game mechanics more than a fully built running game*

*This project was completed using the Grads In Games Search For A Star brief (SFAS)*

*Press Q to start game*

Pitch:

Dawn is a first-person horror game with light resource management and puzzle solving. Navigate an abandoned warehouse where time is splitting. Guided only by the light of a torch, whenever this torch is used, it attracts the monsters that lurk in the area. Forcing players to be cautious with their movement.

Narrative:

Take on the role of Eli, a police officer who’s on the night patrol of the dark streets of an unnamed city. He gets given reports of unusual disturbances in a warehouse within an abandoned area of the industrial sector. Once within the warehouse, he knows something doesn’t feel right.

Within this split in time, light doesn't exist, meaning that any monsters present have exceptional hearing to compensate. These monsters are unfortunate souls who have been taken to other parts of the world and have spent an unknown amount of time in the void. This has caused them to go insane and feral. Is this man-made or an unnatural phenomenon?

The world outside felt and looked still. Time is being split apart here, and inhuman creatures are slowly seeping through the cracks. Can Eli figure out what’s going on, or will the horrors consume him from within…

Controls:

WASD - Movement

Space - Jump

Shift - Sprint

Q - Throw glow stick

Download

Download
Dawn - SFAS.zip 318 MB
Download
Dawn GDD - SFAS 2023 - Jack Mulford.pdf 16 MB

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